Soulstice - Glass
I made just a "few" Glass types for the whole Game, those are not all of them, but the ones i liked the most.
Of course first of all, a Good Reference research, after that i had some "guide lines" from our team lead about the base shape and the others little shapes inside the base one. I created a lot of different microshapes with different methos. The one i liked the most was made with the "Reaction Diffusion" Node, that is not always used, but it's super useful to create faster complex shapes.
I show some of my option and methods.
I want to say thank you to https://www.artstation.com/umberto_mognetti because of the beautiful drawing made for the input image! and the incredible Env Team i had!
Hope you like it!
Cya!