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Alessandro Antonio Macambira
Alessandro Antonio Macambira
Material & Texture Artist
Milan, Italy

Summary

Environment Artist with a big passion for Texturing and Materials!

Started in 2018 as a 3D Generalist in Milano - (Italy), Graduated in 2020 at IED MILANO UNIVERSITY in Computer Graphics.
2020/21 Done some Works for Netflix Shows
2022/23 Worked for Reply Game Studios ( 2 Years) for Soulstice.
2023/2025 Worked for Romero Games as Material and Texture Artist for almost 2 and half years😊

Skills

Shading3D ModelingDigital SculptingLightingTexturing3D ScanningPBR TexturingTexture Baking

Software proficiency

3ds Max
3ds Max
Unreal Engine
Unreal Engine
Mari
Mari
Maya
Maya
Nuke
Nuke
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Substance 3D Sampler
Substance 3D Sampler
ZBrush
ZBrush
SpeedTree
SpeedTree

Productions

    • Video Game
      Soulstice
    • Year
      2022
    • Role
      Material and Texture Artist
    • Company
      Reply Game Studios

Experience

  • Material and Texture Artist at Reply Game Studios
    Milan, IT
    March 2021 - April 2023

    Principal Material and Texture Artist for Reply Game Studios

  • Material and Texture Artist at Romero Games
    Galway, IE
    April 2023 - July 2025

    Worked as principal Material and Texture Artist for Romero Games Studio