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Soulstice - Burnt Wood

As a Material Artist at Reply Game Studios, during the development of Soulstice I had the opportunity to work on Materials for all the Environments and Characters.
This material in particular is a burnt wood, used for some areas that were on fire during some events. The goal of Soulstice overall texture structure is not to be totally realistic, but to have a specific style and look.
Everything is made entirely with Substance Designer!

A Very Big THANKS to Francesco Rosati, who taught me a lot and helped me become a better Material Artist!

https://www.artstation.com/francescorosati

It was an honor and a pleasure to work on this amazing project together with an incredible team!

- FULL TEAM BELOW -

Lead Artist:
https://www.artstation.com/chricchio
Character Artists:
https://www.artstation.com/andrea-filippi
https://www.artstation.com/wolfy95
https://www.artstation.com/vvi
Environment Artists:
https://www.artstation.com/smiro
https://www.artstation.com/juengisk
https://www.artstation.com/vaz
https://www.artstation.com/filmont
https://www.artstation.com/camykazee
Lighting Artist:
https://www.artstation.com/davidegrimani
https://www.artstation.com/sf_prod1
Material Artists:
https://www.artstation.com/alemacambira
https://www.artstation.com/francescorosati
Vfx Artists:
https://www.artstation.com/alessandrocostantino
https://www.artstation.com/ciospa
https://www.artstation.com/andreabigatti3
https://www.artstation.com/antoniocappiello
Concept Artists:
https://www.artstation.com/alessandro-paviolo
https://www.artstation.com/sf_prod1
https://www.artstation.com/alessandrobragalini
https://www.artstation.com/umberto_mognetti
Animators:
https://www.artstation.com/andrea_priore
https://www.artstation.com/umberto_mognetti
https://www.artstation.com/margheritastawski
https://www.artstation.com/frabasso
https://www.artstation.com/emaleo
Riggers:
https://www.artstation.com/claudiafugazzotto7
UI Artist:
https://www.artstation.com/francesca_gaia_serafini
Technical Artists:
https://www.artstation.com/phose
https://www.artstation.com/francesco_la_bianca

Material overview

Material overview

Material Application

Material Application

In Game Renders - Captured by our Environment Team

In Game Renders - Captured by our Environment Team

Burnt Wood "Fragments" creation process

Burnt Wood "Fragments" creation process

I always like to start with a reference search to understand what kind of result I want to achieve.

I always like to start with a reference search to understand what kind of result I want to achieve.

Maps

Maps