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Mountain Rocks

Material created using Substance Designer, Substance Alchemist and Quixel Mixer.
I Took some pictures and created the base maps/shapes in Substance Designer. After that i blended everything using Substance Alchemist. I decided to add some more details using some procedurals on Quixel Mixer to emphasize details.

General Application

General Application

Displacement / Roughness

Displacement / Roughness

Detail of the Rocks / Closeup

Detail of the Rocks / Closeup

Application on other Surfaces

Application on other Surfaces

2D Maps Used

2D Maps Used