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Old Ruined Bricks

Software : Substance Alchemist / Photoshop
Render : Marmoset Toolbag

I Created the Material entirely in Substance Alchemist, using shapes and adding microdetails from different normals (created with photoshop). I decided to use S. Alchemist as a Designer. After i Rendered everything with Marmoset Toolbag

Comments / Feedback always welcome 😊

Material Application

Material Application

Details / Micro Details

Details / Micro Details

Displacement / Roughness

Displacement / Roughness

General Application with different Tile and Roughness

General Application with different Tile and Roughness

2D Maps Used

2D Maps Used